Here is a quick sketch of the left wing attached to the mostly drive-train. I can play the animation in Blender to experiment with how it moves. I am making adjustments to the wing armature, experimenting with different angles and lengths to get the range of motion that I want. Before adding feathers, I will … Continue reading Subtle Changes to Wing Geometry
Tag: Blender 3D
Drive Mechanism
The goal is to take rotational motion from the electric motor (in this case Brushless outrunner DC motor C2822-V2) and convert it into linear motion. The chosen motor should have high torque output. The C2822-V2 not only has high torque output, but also a squashed form and convenient mounting bracket. I will take advantage of … Continue reading Drive Mechanism
Shape Key Feathers
I have come up with a few different ways to make 2-dimenstional feathers in Blender. The method that follows is the best way I know how to do this. The feathers don't have to be perfect; the more perfect I try to be perfect to the reference image, the more imperfect it looks once assembled. … Continue reading Shape Key Feathers

